Extreme Close Up (ECU)
This camera shot is useful for films like horror and thriller as it could cause viewers to feel scared and uncomfortable at the closeness of the camera to an object or someone's face. This shot can also be used for dramatic effect. Another way it could be used is to make the audience concentrate on something specific, for an example a horror may use an extreme close up of someone's eye to exaggerate their fear.
Close Up (CU)
The close up shot usually shows very little background and would concentrate on the characters face or something specific to mise-en-scene. The intentions for this camera shot is usually that the main focus is the characters face so the background would then be blurred out so you would not distract yourself and look to something else on screen.
Medium Long Shot (MLS)
This shot shows the character from the knee upwards, this shot is normally used for dialogue scenes or a scene which has a bit of action involved. In the medium long shot, there is always minimal background as it could have already been shown previously in a film, video etc.
Long Shot
A long shot is usually used because it is able to show the whole characters body from head to toe and you can see them quite clearly. Although you are able to see the whole characters body, you are also able to see a little bit of the background as well to show you what is around in the particular shot/scene. This can be used to show a characters body language or costume which could tell us something about their character.
Extreme Long Shot (ELS)
This shot can be take from quite a way away because it usually used as a shot to set the scene and show you where the film/video is set. This shot is also quite popular for an action/war film especially for a thrilling action scene of fighting.
Two Shot
This shot is used to have a comfortable shot of just two people. This shot is good for showing the relationship between two characters. This shot can also be a good way to follow the interaction between two people without getting distracted by the background or surroundings near-by.
Over the Shoulder Shot (OTSS)
The Over the Shoulder Shot is used to help establish the position of each person on-screen, it is also used to look at the other person from another persons point of view. This shot is quite popular in a shot between two people having a conversation as it would switch between the two each time they spoke. This means we can concentrate on their facial expression when speaking and interpret their dialog.
High Angle Shot (HAS)
For a High Angle Shot, the camera is elevated above the action using a crane to give an overview of what is happening. High Angle Shots make whatever is below look smaller, the object/character often gets swallowed up by the setting as they are looking quite small and could start to blend in with the setting.
Point of View Shot
This shot shows a view from one particular characters perspective, like, what they see all around them. It is usually edited so it looks like you can see out of their eyes or you yourself are in the frame and it what you can see.